The SCALE3D procedure scales the 3-D unit cube (a cube with the length of each side equal to 1) into the viewing area. Eight data points are created at the vertices of the 3-D unit cube. The vertices are then transformed by the value of the system variable
This routine is written in the IDL language. Its source code can be found in the file
scale3D.pro in the
lib subdirectory of the IDL distribution.
SCALE3, SURFR, T3D